GetMaximumHeightError()
Returns an array of tesselation maximum height error values per renderable terrain patch. The returned array can be modified and passed to TerrainData.OverrideMaximumHeightError.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public float[] GetMaximumHeightError()
Returns
Type | Description |
|---|---|
| float[] | Float array of maximum height error values. |