GetNativeRenderBufferPtr()
Returns native RenderBuffer. Be warned this is not native Texture, but rather pointer to unity struct that can be used with native unity API. Currently such API exists only on iOS.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public IntPtr GetNativeRenderBufferPtr()
Returns
Type | Description |
|---|---|
| IntPtr |