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Unity Engine

Unity Engine

Ray2D(Vector2, Vector2)

Creates a 2D ray starting at Ray2D.origin along Ray2D.direction.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Constructor
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public Ray2D(Vector2 origin, Vector2 direction)

Parameters

origin


direction

Examples

using UnityEngine;public class ExampleClass : MonoBehaviour{ void Start() { // Create a ray from the transform position along the transform's z-axis Ray2D ray = new Ray2D(transform.position, transform.forward); }}