文档

Unity Engine

Unity Engine

operator !=(Pose, Pose)

Returns true if two poses are not equal.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator !=(Pose a, Pose b)

Parameters

Returns

Type

Description

bool

Remarks

The Not Equals operator returns true if two Poses are not equivalent. Equivalent in this sense is determined by calling into the Equal operators of the internal Quaternion and Vector members of the pose. If either the Quaternion and Vector members are deemed not equal, then the two poses are not equivalent.