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Unity Engine

Unity Engine

GetReferenceValue(PropertyName, out bool)

Retrieves an ExposedReference binding.
阅读时间1 分钟最后更新于 1 个月前

Definition

GetReferenceValue(PropertyName, bool)

public Object GetReferenceValue(PropertyName id, out bool idValid)

Parameters

Identifier of the ExposedReference.

idValid

Whether the reference was found.

Returns

Type

Description

Object