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Unity Engine

Unity Engine

Minimum

Uses a Minimum algorithm when combining friction or bounciness i.e. the minimum of the two values is used.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
Minimum = 3

Remarks

Given two friction or bounciness values, the Minimum algorithm used is:
valueA < valueB ? valueA : valueB
.