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Unity Engine

Unity Engine

exposure

Set a texture that contains the exposure correction for LightProbe gizmos. The value is sampled from the red channel in the middle of the texture.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static Texture exposure { get; set; }