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Unity Engine

Unity Engine

ContainsVariant(Shader, PassIdentifier, LocalKeyword[])

Check if variant exists in collection.
阅读时间1 分钟最后更新于 1 个月前

Definition

public bool ContainsVariant(Shader shader, PassIdentifier passId, LocalKeyword[] keywords)

Parameters

shader

Shader used in the variant.

PassIdentifier used in the variant.

Array of keywords used in the variant.

Returns

Type

Description

boolReturns true if variant exists in collection, false otherwise.