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Unity Engine

Unity Engine

RGBA_PVRTC_4Bpp_UNorm

A four-component, PVRTC compressed format where each 64-bit compressed texel block encodes a 4×4 rectangle of unsigned normalized RGBA texel data with the first 32 bits encoding alpha values followed by 32 bits encoding RGB values.
阅读时间1 分钟最后更新于 1 个月前

Definition

RGBA_PVRTC_4Bpp_UNorm = 117