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Unity Engine

Unity Engine

RGB_ETC2_UNorm

A three-component, ETC2 compressed format where each 64-bit compressed texel block encodes a 4×4 rectangle of unsigned normalized RGB texel data. This format has no alpha and is considered opaque.
阅读时间1 分钟最后更新于 1 个月前

Definition

RGB_ETC2_UNorm = 120