needSwap
If true, and if the texture is double buffered, a request is made to swap the buffers before the next update. Otherwise, the buffers will not be swapped.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool needSwap
Remarks
Additional Resources: CustomRenderTexture.