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Unity Engine

Unity Engine

lightmapScaleOffset

The baked lightmap UV scale and offset applied to the Mesh.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public Vector4 lightmapScaleOffset { get; set; }

Remarks

This property sets the baked lightmap UV scale and offset applied to the Mesh. It is only used when lightmapped meshes are combined.