maxDistance
Distance a vertex is allowed to travel from the skinned mesh vertex position.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.ClothModule
public float maxDistance
Remarks
The Cloth component makes sure that the cloth vertices stay within maxDistance from the skinned mesh vertex positions. If maxDistance is zero, the vertex is not simulated but set to the skinned mesh vertex position. This behavior is useful for attaching the cloth vertex to the skin of an animated character. Default: 0.2 Range: [0, inf).