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Unity Engine

Unity Engine

ResetStereoViewMatrices()

Reset the camera to using the Unity computed view matrices for all stereoscopic eyes.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void ResetStereoViewMatrices()

Remarks

If Camera.SetStereoViewMatrices or Camera.SetStereoViewMatrix were used to provide custom view matrices, this method reverts the camera back to using view matrices provided by the VR SDK.