CreateFromMemoryImmediate(byte[])
Synchronously create an AssetBundle from a memory region.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AssetBundleModule
public static AssetBundle CreateFromMemoryImmediate(byte[] binary)
Parameters
Returns
Type | Description |
|---|---|
| AssetBundle |
Remarks
Method CreateFromMemoryImmediate is obsolete and has been renamed to AssetBundle.LoadFromMemory.