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Unity Engine

Unity Engine

SetLocalRotation(AnimationStream, Quaternion)

Sets the rotation of the transform relative to the parent.
阅读时间1 分钟最后更新于 1 个月前

Definition

警告
Removed. SceneHandle is now read-only; it was problematic with the engine multithreading and determinism
public void SetLocalRotation(AnimationStream stream, Quaternion rotation)

Parameters

The AnimationStream that manages this handle.

rotation

The rotation of the transform relative to the parent.