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Unity Engine

Unity Engine

SetLocalPosition(AnimationStream, Vector3)

Sets the position of the transform relative to the parent.
阅读时间1 分钟最后更新于 1 个月前

Definition

警告
Removed. SceneHandle is now read-only; it was problematic with the engine multithreading and determinism
public void SetLocalPosition(AnimationStream stream, Vector3 position)

Parameters

The AnimationStream that manages this handle.

position

The position of the transform relative to the parent.