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Unity Engine


GetCRCForAssetBundle(string, out uint)

Extract the crc checksum for the given AssetBundle.
阅读时间1 分钟最后更新于 21 天前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor

GetCRCForAssetBundle(string, uint)

public static bool GetCRCForAssetBundle(string targetPath, out uint crc)

Parameters

targetPath


crc

Returns

Type

Description

bool