Unity Engine documentationScript ReferenceUnityEditorUnityEditor.AnimationsAnimatorConditionCondition that is used to determine if a transition must be taken.阅读时间1 分钟最后更新于 1 个月前Definition Type: Struct Namespace: UnityEditor.Animations Assembly: UnityEditor public struct AnimatorCondition Properties PropertyDescriptionmodeThe mode of the condition.parameterThe name of the parameter used in the condition.thresholdThe AnimatorParameter's threshold value for the condition to be true.