기술 자료

​
​

Development

User Acquisition

Monetization

산업 분야

Unity Studio

Open Unity Studio

Unity Studio

이 페이지는 선택한 언어로 제공되지 않습니다.
​
​
Unity Studio
  • What's new in Unity Studio
    • Version 1.1
    • Version 1.0
    • Version 0.49
    • Version 0.48
    • Version 0.47
    • Version 0.46
    • Version 0.45
    • Version 0.44
    • Version 0.43
    • Version 0.41
    • Version 0.40
    • Version 0.39
    • Version 0.38
  • Introduction to Unity Studio
  • Launch Unity Studio
  • Create your first Unity Studio project
  • Develop with Unity Studio
  • Collaborate in Unity Studio
  • Export drafts to the Unity Editor
  • Publish and share
  • Troubleshooting Unity Studio issues
  • Report bugs and share feedback
  • Manage your analytics and marketing preferences
  1. Unity Studio
  2. What's new in Unity Studio

What's new in Unity Studio 0.40

Learn about the new features and bug fixes introduced in Unity Studio 0.40.
읽는 시간 1분
최근 업데이트: 9달 전

An image with the Unity Studio logo and the 0.40 version number

New features

The following features are new in this version of Unity Studio:
  • New Tutorials
  • List of supported file formats

New Tutorials

We've extended the tutorials by adding new guided steps to cover:
  • Importing objects from the Asset Manager
  • Adding UI elements
  • Animating objects using the Animation Director
  • Publishing your first application

List of supported file formats

A comprehensive list of all supported file formats appears on the right side panel when importing assets through the Asset Manager to help identify the file types compatible with Unity Studio.

Bug fixes

  • Fixed an issue where animated rotations didn't rotate correctly for assets with non-default starting rotation.
  • Fixed an issue where copying published build text failed on Safari, preventing access to published draft URLs.
  • Some assets in the Asset Manager didn't appear when a large number of hidden files such as Studio Drafts were present in the same folder.
  • Fixed an issue where unsupported image formats such as PSD files was being allowed to import, causing errors.
  • File extensions are no longer case-sensitive and don't incorrectly appear as unsupported files. For example, FBX now works the same as .fbx.
  • Fixed an issue where certain assets lost their color settings when exiting Play mode.

Copyright © 2026 Unity Technologies
법률 정보개인정보 처리방침쿠키Documentation Terms of Use개인 정보 판매 또는 공유 금지개인정보 보호 선택(쿠키 설정)

'Unity', Unity 로고 및 기타 Unity 상표는 미국 및 기타 지역 내 Unity Technologies 또는 그 계열사의 상표 또는 등록상표입니다(자세한 내용은 여기에서 확인하세요). 기타 명칭 또는 브랜드는 해당 소유자의 상표입니다.

일부 페이지는 편의를 위해 기계 번역되었으며 부정확한 내용이 있을 수 있습니다. 정보가 상충되는 경우, 영어 버전을 우선으로 참조하세요.

  • 보고 있는 페이지
    • New features

      • New Tutorials

      • List of supported file formats

    • Bug fixes


이 페이지의 문제 보고