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Unity Engine

Unity Engine

submeshClassificationEnabled

Get this property to determine the currently requested state of submesh classification. Set this property to True to enable submesh classification, if the platform supports it. Set it to False to disable. Note that this property may require a restart of the subsystem in order to take effect.
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Definition

  • Type: Property
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public bool submeshClassificationEnabled { get; set; }