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Unity Engine


zNear

Set DisplaySubsystem to use zNear for rendering.
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Definition

  • Type: Property
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public float zNear { get; set; }

Remarks

zNear is the near plan in meters from the main camera. ZFar and ZNear are used for explicit XR depth buffer sharing.