zNear
Set DisplaySubsystem to use zNear for rendering.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
public float zNear { get; set; }
Remarks
zNear is the near plan in meters from the main camera. ZFar and ZNear are used for explicit XR depth buffer sharing.