Stop()
Stops the playback and sets the current time to 0.
읽는 시간 1분최근 업데이트: 21일 전
Definition
- Type: Method
- Namespace: UnityEngine.Video
- Assembly: UnityEngine.VideoModule
public void Stop()
Remarks
This also destroys all internal resources such as textures or buffered content. After calling /Stop()/, VideoPlayer.isPrepared becomes .
false