기술 자료

Unity Engine

Unity Engine

operator !=(Vector3Int, Vector3Int)

Returns true if the vectors are different.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator !=(Vector3Int lhs, Vector3Int rhs)

Parameters

The first vector to compare.

The second vector to compare.

Returns

Type

Description

bool