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Unity Engine

Unity Engine

ClearMeshModifiers()

Removes every modifier previously registered on this element. No-op if none are registered.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public void ClearMeshModifiers()

Remarks

Equivalent to calling VisualElement.RemoveMeshModifier for each registered callback, but dispatches a single dirty event for the whole batch.