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Unity Engine

Unity Engine

EnsureTextCapacity(int)

Pre-allocates the internal text buffer so that subsequent TextElement.SetText (and related) calls of up to capacity UTF-16 code units do not allocate.
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Definition

public void EnsureTextCapacity(int capacity)

Parameters

capacity

The minimum buffer capacity, in UTF-16 code units.

Remarks

The buffer grows automatically on demand using a doubling strategy, so this method is never required for correctness. Use it only to pay the allocation cost up front.