processWorldSpaceInput
This option is enabled by default, allowing panels that use the World Space rendering mode to receive events. When disabled, only Screen Space Overlay panels receive events.
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Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public bool processWorldSpaceInput { get; set; }
Remarks
World Space events require at least one Event Camera to transform screen positions into world-space rays.