activeFilters
Defines the filters that the dynamic atlas system uses to exclude textures from the texture atlas.
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Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public DynamicAtlasFilters activeFilters { get; set; }
Remarks
When you assign a delegate to the atlas's custom filter, activeFilters is passed to the custom filter.