기술 자료

Unity Engine

Unity Engine

InitLabel()

Initializes the Label element whenever the BaseBoolField.text property changes.
읽는 시간 1분최근 업데이트: 21일 전

Definition

protected virtual void InitLabel()

Remarks

Override this method to modify the Label after its creation. You must call the base implementation of this method before trying to access to m_Label property in your own implementation.