InitLabel()
Initializes the Label element whenever the BaseBoolField.text property changes.
읽는 시간 1분최근 업데이트: 21일 전
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
protected virtual void InitLabel()
Remarks
Override this method to modify the Label after its creation. You must call the base implementation of this method before trying to access to m_Label property in your own implementation.