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Unity Engine

Unity Engine

pressure

The current amount of pressure being applied to a touch. 1.0f is considered to be the pressure of an average touch. If Input.touchPressureSupported returns false, the value of this property will always be 1.0f.
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Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.InputLegacyModule
public float pressure { get; set; }