tilemapTileChanged
Callback when Tiles on a Tilemap have changed.
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Definition
- Type: Event
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
[NoAutoStaticsCleanup]public static event Action<Tilemap, Tilemap.SyncTile[]> tilemapTileChanged
Remarks
This returns the positions on the Tilemap which have been updated and the Tile Data of each position that has been updated.