Tilemap.SyncTile
A Struct for containing changes to a Tile when it has been changed on a Tilemap.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Struct
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public struct Tilemap.SyncTile
public struct Tilemap.SyncTile