StubBodyIfTypeNotUsedAttribute
This attribute supports code generation for Managed Serialization and is public to allow the code generator to access it in Unity project code. Don't attempt to use this attribute directly.
읽는 시간 3분최근 업데이트: 한 달 전
Definition
- Type: Class
- Namespace: UnityEngine.Scripting
- Assembly: Unity.Scripting
- Inherits from: Attribute
[AttributeUsage(AttributeTargets.Method, Inherited = false, AllowMultiple = false)]public class StubBodyIfTypeNotUsedAttribute : Attribute