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Unity Engine

Unity Engine

StubBodyIfTypeNotUsedAttribute

This attribute supports code generation for Managed Serialization and is public to allow the code generator to access it in Unity project code. Don't attempt to use this attribute directly.
읽는 시간 3분최근 업데이트: 한 달 전

Definition

[AttributeUsage(AttributeTargets.Method, Inherited = false, AllowMultiple = false)]public class StubBodyIfTypeNotUsedAttribute : Attribute

Inheritance

Inherited Members