TimeUpdate.WaitForLastPresentationAndUpdateTime
Waits for the operating system (OS) to flip the back buffer to the display and update the time in the engine.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Struct
- Namespace: UnityEngine.PlayerLoop
- Assembly: UnityEngine.CoreModule
public struct TimeUpdate.WaitForLastPresentationAndUpdateTime