IsValid()
Returns true if the PlayableGraph has been properly constructed using CreateGraph and is not deleted.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
public bool IsValid()
Returns
Type | Description |
|---|---|
| bool | A boolean indicating if the graph is invalid or not. |