otherBodyAngularVelocity
Angular velocity of the second Rigidbody or the ArticulationBody in the pair at the moment of collision.
읽는 시간 1분최근 업데이트: 21일 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public Vector3 otherBodyAngularVelocity { get; }
Remarks
Returns Vector3.zero if no Rigidbody or ArticulationBody is attached to the second shape in the pair.