when
Content position at which the seek takes effect. Null applies the seek immediately.
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Definition
- Type: Property
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
public DiscreteTime? when { get; }
Remarks
An AudioClip generator applies seeks in send order, and drops a seek with a warning when playback has already passed its position by the time that seek becomes the next one due. A custom generator defines its own seek handling. For the full scheduling rules, refer to SeekMessage.