EffectInstance.Setup
Per-instance setup an effect reports back from EffectInstance.IControl<TProcessor>.Configure.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Struct
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
public struct EffectInstance.Setup
Remarks
Provides a home for configure-time output that depends on the running audio configuration, for example sidechain layout. Individual fields are placeholders today, so assign a default-initialized value from EffectInstance.IControl<TProcessor>.Configure.