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Unity Engine

Unity Engine

IsEffect<TRealtime, TControl>(ProcessorInstance)

Test whether processorInstance is an EffectInstance built from a TRealtime and TControl.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

IsEffect<T, U>(ProcessorInstance)

public readonly bool IsEffect<TRealtime, TControl>(ProcessorInstance processorInstance) where TRealtime : unmanaged, EffectInstance.IRealtime where TControl : unmanaged, EffectInstance.IControl<TRealtime>

Parameters

processorInstance

Returns

Type

Description

bool