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Unity Engine

Unity Engine

autoTraverseOffMeshLink

Should the agent move across OffMeshLinks automatically?
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Definition

  • Type: Property
  • Namespace: UnityEngine.AI
  • Assembly: UnityEngine.AIModule
public bool autoTraverseOffMeshLink { get; set; }

Remarks

Off-mesh links are used to connect disjoint regions of the NavMesh. Usually, a character should be able to pass through or traverse a link automatically, which will happen if this property is set to true. However, it can also be set to false in cases where special control over movement is needed.