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Unity Engine

Unity Engine

CpuUtilization

The current normalized CPU utilization in the range of [0.0, 1.0], or -1.0 when not supported. A value of 0.0 indicates the CPU is lightly loaded and cool. A value of 1.0 indicates the CPU is heavily loaded or hot. Has changed when Feature.CpuUtilization bit is set in PerformanceDataRecord.ChangeFlags.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public float CpuUtilization { readonly get; set; }