StartEnergyUsageTracking()
Starts per-subsystem energy tracking, or resets the baseline if tracking is already active.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.AdaptivePerformance.Provider
- Assembly: UnityEngine.AdaptivePerformanceModule
bool StartEnergyUsageTracking()
Returns
Type | Description |
|---|---|
| bool | Returns true after tracking starts or resets, and false if it's not currently available. |