기술 자료

Unity Engine

Unity Engine

GpuUtilization

Current normalized GPU utilization in the range of [0.0, 1.0], or -1.0 when not available. A value of 0.0 indicates the GPU is lightly loaded. A value of 1.0 indicates the GPU is heavily loaded. When a provider does not supply this value directly, it is -1.0.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public float GpuUtilization { readonly get; set; }