ManualOverride
True if the change was caused by manual adjustments to IDevicePerformanceControl.CpuLevel or IDevicePerformanceControl.GpuLevel during automatic mode, false otherwise.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public bool ManualOverride { readonly get; set; }