MaxGpuPerformanceLevel
The maximum valid GPU performance level you use with IDevicePerformanceControl.GpuLevel. The minimum value returned is Constants.MinGpuPerformanceLevel. This value does not change after startup is complete.
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Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
int MaxGpuPerformanceLevel { get; }