EnergyUsageReading(bool, long, long)
Initializes a new EnergyUsageReading.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Constructor
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public EnergyUsageReading(bool available, long energy, long interval)