operator !=(ShaderMessage, ShaderMessage)
Returns true if any of the elements of the two arguments are not equal.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Operator
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool operator !=(ShaderMessage left, ShaderMessage right)
Parameters
Returns
Type | Description |
|---|---|
| bool |