기술 자료

Unity Engine

Unity Engine

operator !=(ShaderMessage, ShaderMessage)

Returns true if any of the elements of the two arguments are not equal.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Operator
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool operator !=(ShaderMessage left, ShaderMessage right)

Parameters

Returns

Type

Description

bool