기술 자료

Unity Engine

Unity Engine

Copy()

Returns a copy of the SerializedProperty iterator in its current state.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public SerializedProperty Copy()

Returns

Type

Description

SerializedProperty

Remarks

This is useful if you want to keep a reference to the current property but continue with the iteration.