CalculateAvailableSceneCullingMask()
Go through all Scenes and find the smallest unused bit in the unition of all Scene culling masks.
읽는 시간 1분최근 업데이트: 2달 전
Definition
- Type: Method
- Namespace: UnityEditor.SceneManagement
- Assembly: UnityEditor.CoreModule
public static ulong CalculateAvailableSceneCullingMask()
Returns
Type | Description |
|---|---|
| ulong | The lowest unused bit of the union of all culling masks. |