Rebind(IRenderPipelineGraphicsSettings, Type)
Update a IRenderPipelineGraphicsSettings. This will update the ProjectSettings \> Graphics data if opened without reconstructing the window (rebinding the data).
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor.CoreModule
public static void Rebind(IRenderPipelineGraphicsSettings settings, Type renderPipelineType)